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Tidecaller

Seed owned Riptide, then decide how to deliver the tide: spread fresh doses through Healing Chain or consume existing doses for emergency bounces. Healing Surge draws a quarter of the remaining tide into immediate care.

Talents

Tier 10 pts
Ancestral Grace ●●●

Your Riptide ticks mend their own recipient for 3 additional healing per rank while that ally remains below 80% health, at most once every 2 seconds.

Tidal Patience ●●●

Effective Healing Surge grants 2% personal damage reduction per rank for 3 seconds, at most once every 2 seconds.

Tier 22 pts
Spirit Channel ●●●

Actual consumption of your remaining Riptide restores 3 mana per rank, at most once every 2 seconds across all recipients.

Rising Tide

Effective Healing Chain bounces spread a fresh owned Riptide to each recipient.

Undertow

Effective Healing Chain bounces consume only your existing Riptide on that recipient, delivering 50% of its remaining scheduled healing immediately.

Tier 34 pts
Warding Grace ●●●

Effective direct healing on an ally carrying your Riptide has a 12% chance per rank to grant your Earthen Ward, at most once every 1.5 seconds.

Abundant Tide

Riptide heals for 20% more on impact. Replaces Riptide rather than adding another single-target HoT.

Grants Riptide · Replaces Riptide
Returning Current ●●●

Effective Healing Surge reduces Healing Chain cooldown by 0.3 seconds per rank, at most once every 2 seconds.

Tier 46 pts
Warding Totem

Grounding Totem becomes Warding Totem — doubled absorb (20/tick) and +8 armor to allies in range.

Grants Warding Totem · Replaces Grounding Totem
Tier 58 pts
Everliving Totem

The tide sustains your totems — your Grounding Totem's cooldown is reduced by 8 seconds.

Tier 610 pts
Spirit Tide

CAPSTONE — call up a rising tide of ancestral spirits at the target location, healing all allies within it over time and applying a lingering heal-over-time.

Tidal Continuity ●●●

Effective Healing Chain bounces reduce Spirit Tide cooldown by 0.5 seconds per rank, at most once every 2 seconds across recipients.

Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.

Signature abilities