Brawler
A no-plate riposte-tank who soaks blows on raw reflex — every dodge snaps back as a counter that rips the pack's fury onto you. Landing a finisher readies Riposte Guard, a +30% dodge window you time yourself, so pull-threat is in your hands, not the dice.
Talents
When you are struck, you gain a 12% chance per rank (up to 36%) to roll with the blow, reducing damage taken by 12% for a few seconds.
Every blow you dodge is an opening — you snap back with an instant DEX-scaling counterattack that slams threat onto the attacker. Missed on you means eyes on you.
Your strikes gain a 10% chance per rank (up to 30%) to flow into Evasion Reflex, increasing your dodge chance by 15% for a few seconds — more dodges, more ripostes.
Weapon Poison becomes Crippling Poison — trades the DoT for a 20% slow on every hit, keeping the pack pinned in your reach.
You weaponize punishment — every blow you weather builds threat on the attacker, and your own strikes lock the pack's fury onto you. Threat generated grows each rank.
Eviscerate becomes Rupture — a heavy bleed finisher whose duration scales per combo point.
Spinning Slash becomes Sweeping Strike — wider range, and it generates combo points instead of spending them, spreading your threat across the whole pack.
When you are struck, you have a 20% chance to catch your breath and recover health.
Every blow you weather sharpens your focus — taking damage gains a 12% chance per rank (up to 24%) to restore energy.
CAPSTONE — below 30% health, snap into a survival reflex: 50% dodge, rapid self-healing, and a savage bleed on anyone who strikes you for 8 seconds.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.
Signature abilities
| Replaces | Becomes |
|---|---|
| Quick Strike | Cheap Shot |
| Evasion | Uncanny Dodge |