Assassination
A poison-fuse assassin who coats both blades in lethal doses, layers them on a target, then detonates the whole stack with a finisher for an execute — every dose you land is a fuse waiting for Envenom or the Mark.
Talents
Your strikes have an 8% chance per rank (up to 24%) to layer a dose of Deadly Poison on the target — a DEX-scaling nature dose that stacks up to 5. This is the fuse your finishers detonate.
Direct builders grant 2% personal damage reduction per rank for 3 seconds, at most once every 2 seconds.
Your physical ability hits deal 4% more damage per rank. This strengthens the strike itself without adding a second wound track.
Auto-attacks deal Dexterity-scaling poison damage and add an owned Deadly Poison dose. Permanently active while learned.
Envenom consumes only your Deadly Poison for immediate Nature damage. Mark has the larger poison payout and its normal low-health strike bonus. Rebuild poison afterward; Laceration is preserved.
At five owned Deadly Poison stacks, Envenom or Mark prepares the victim for 6 seconds. Your direct builders then deal 10% bonus hit damage, at most once per second. Poison is preserved.
Direct builders against your Deadly Poison deal 2 bonus Physical damage per rank, at most once per second.
Envenom deals 20% more damage, sharpening the detonation window already granted by your specialization.
Critical ability hits have a 12% chance per rank to restore 8 energy, at most once per second.
A successful Envenom or Mark restores 2 energy per rank, at most once per second.
Gut Punch becomes Kidney Shot — a finisher stun whose duration scales with combo points.
Evasion becomes Blade Dancer — a blade-dance stance granting 35% dodge for 14s so you weave through the fight untouched while your poisons do the killing.
Consume combo points for an owned-victim strike, stronger below 35% health. Executioner's Mark additionally consumes your Deadly Poison; Patient Killer preserves it.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.
Signature abilities
| Replaces | Becomes |
|---|---|
| Quick Strike | Mutilate |
| Eviscerate | Envenom |