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Bard

Wandering minstrels who weave magic through music. Cooldown-based AOE songs buff nearby allies for short windows and stack for burst phases; AoE crowd control and debuffs shape the battlefield. Low personal damage, high party impact.

Strengths and weaknesses

Strengths

  • Cooldown AOE song buffs that stack for burst windows
  • AoE crowd control (polymorph, slow, silence)
  • Group defensive cooldown
  • Channel-based heal/damage flexibility

Weaknesses

  • Low personal damage
  • Song windows on cooldown, not always-on
  • Cloth armor only
  • No personal mobility cooldowns

Specializations

Abilities by level

LevelAbilityCastEffect
1Cast LineInstantCast your fishing line at a point on the water.
1Minor Chord1.5 sec castA short musical phrase that mends a friendly target's wounds.
1Resonant StrikeInstantChannel a sustained piercing note on a foe, striking every 0.75 seconds for 3 seconds. Mana-neutral filler. Interrupted by movement or damage.
2Song of WardingInstantPlay a 15s warding song. You and allies within 200 units gain +8 armor and +5% dodge.
4Song of RhythmInstantPlay a 15s quickening song. You and allies within 200 units regenerate mana and energy 15% faster.
6DiscordInstantHurl a wave of jarring sound. Enemies in a cone deal 15% less damage for 8s.
8Lullaby1.5 sec castSing a gentle melody, transforming a foe into a sheep for 8 seconds. Damage breaks the spell.
10DissonanceInstantStrike a discordant chord. Enemies in 200 units are slowed by 40% for 6 seconds.
12Aria of ShieldingInstantAn emergency hymn that wraps nearby allies in a protective shroud, reducing damage taken by 20% for 6 seconds.
14DirgeInstantChannel a haunting dirge on a foe, dealing damage every second for 4 seconds. Interrupted by movement or damage.
14Healing RefrainInstantChannel a sustained healing melody on a friendly target, restoring health every second for 4 seconds. Interrupted by movement or damage.
16Chorus of RenewalInstantA sweeping harmony heals all allies within 250 units and weaves a healing-over-time on each.
16Piercing NoteInstantA sharp, ringing note that pierces a foe. Deals damage and leaves them taking 5% more damage from all sources for 10 seconds.
18FinaleInstantEnd your performance with a crashing crescendo. Enemies in 180 units are silenced for 3 seconds and knocked back.
20Inspiration AnthemInstantA rousing capstone hymn that empowers all allies in 250 units, increasing their damage dealt by 15% for 12 seconds.

Starting equipment