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Bard

Wandering minstrels who weave magic through music. Cooldown-based AOE songs buff nearby allies for short windows and stack for burst phases; AoE crowd control and debuffs shape the battlefield. Low personal damage, high party impact.

Strengths and weaknesses

Strengths

  • Cooldown AOE song buffs that stack for burst windows
  • AoE crowd control (polymorph, slow, silence)
  • Group defensive cooldown
  • Channel-based heal/damage flexibility

Weaknesses

  • Low personal damage
  • Song windows on cooldown, not always-on
  • Cloth armor only
  • No personal mobility cooldowns

Specializations

Abilities by level

LevelAbilityCastEffect
1Auto-RotationInstantCasts the best spell for your specialization right now. While this is on your action bar it also highlights the recommended spell, so you can cast it yourself instead. Doing that costs nothing — only casts made by pressing this button carry the 25% longer global cooldown.
1Cast LineInstantCast your fishing line at a point on the water.
1Minor Chord1.5 sec castA short musical phrase that mends a friendly target's wounds.
1Resonant StrikeInstantChannel a sustained piercing note on a foe, striking every 0.75 seconds for 3 seconds. Mana-neutral filler. Interrupted by movement or damage.
2Song of WardingInstantPlay a 15s warding song. You and allies within 200 units gain +8 armor and +5% dodge.
4Song of RhythmInstantPlay a 15s quickening song. You and allies within 200 units regenerate mana and energy 15% faster.
6DiscordInstantHurl a wave of jarring sound. Enemies in a cone deal 15% less damage for 8s.
8Lullaby1.5 sec castSing a gentle melody, transforming a foe into a sheep for 8 seconds. Damage breaks the spell.
10DissonanceInstantStrike a discordant chord. Enemies in 200 units are slowed by 40% for 6 seconds.
12Aria of ShieldingInstantAn emergency hymn that wraps nearby allies in a protective shroud, reducing damage taken by 20% for 6 seconds.
14DirgeInstantChannel a haunting dirge on a foe, dealing damage every second for 4 seconds. Interrupted by movement or damage.
14Healing RefrainInstantChannel a sustained healing melody on a friendly target, restoring health every second for 4 seconds. Interrupted by movement.
16Chorus of RenewalInstantA sweeping harmony heals all allies within 250 units and weaves a healing-over-time on each.
16Piercing NoteInstantA sharp, ringing note that pierces a foe. Deals damage and leaves them taking 5% more damage from all sources for 10 seconds.
18FinaleInstantEnd your performance with a crashing crescendo. Enemies in 180 units are silenced for 3 seconds and knocked back.
20Inspiration AnthemInstantA rousing capstone hymn that empowers all allies in 250 units, increasing their damage dealt by 15% for 12 seconds.

Starting equipment