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Purge the Town

Fisherman Otto gives you a twelve-charge holy sigil to help put down the undead infesting the ruined village.

Objectives

  • Kill Undead purged from the ruined village ×12
Quest dialogue (spoilers)

On offer

I used to fish that village's pond before the dead crawled up out of it. Now the whole town's rotted - risen corpses shambling between the houses like they still belong there. Brother John blessed this sigil for the work. It holds twelve charges of holy light. Fix it on one of those zombies or skeletons and loose a charge to burn the rot out of it, then finish the creature however you must. Maybe then we can think about taking the place back.

In progress

Still plenty of them shuffling around in there, I'd wager. Use the sigil to soften them up, then keep at it.

On completion

That many? Good. The town's quieter already - I can hear it from here. Hand me whatever light remains in the sigil; Brother John may be able to use it. But quiet isn't the same as clean. Not yet.