Mire Necromancer
Mire Necromancer is a ranged enemy with 340 health, awarding 165 experience.
Summary generated from game data.
Abilities
| Ability | School | Effect |
|---|---|---|
| death | A once-holy spell corrupted by necromantic magic. Hurls a bolt of decayed holy energy at the target, dealing shadow damage. | |
| death | A basic necrotic projectile that damages a single target. | |
| physical | A basic melee attack. | |
| shadow | A ghostly strike that amplifies your damage-over-time effects. |
Drops
| Item | Qty | Rate | Listed |
|---|---|---|---|
| 10–22 | Always | 100% | |
| 1 | 65% | 65% | |
| 1 | 50% | 50% | |
| 1 | 20.3% | 30% | |
| 1 | 4.2% | 8% |
Rate is the true probability per kill. Each pool is rolled in order and stops once its drop cap is reached, so items later in a pool drop less often than their listed chance suggests.