Harvester
Pay your own health for Transfusion, steal life through combat, then spend an owned bank with Harvest Wave. Blood Reserve favors repeated safe care; Open Vein trades more personal health for stronger shared care.
Talents
Positive ticks of your harmful auras restore 1 health per rank, once every 2 seconds.
Your Soul Strike passively applies Devouring Wound, providing 25% lifesteal and the shared class vulnerability.
Grave Lunge becomes Lunging Drain — heals you for 30% of damage dealt on landing.
Transfusion costs 12% maximum health and heals for 95% of its normal amount. Spending Stolen Life with Harvest Wave sends a smaller focused burst to the most injured ally and restores some of the bank to you.
Transfusion costs 20% maximum health, heals for 110% of normal, and splashes 15% of effective healing to two other injured allies within 220 units. Spending Stolen Life with Harvest Wave heals up to three nearby injured allies for 4 + 30% Wisdom + 5 per spent stack each.
Effective direct healing restores 1 mana per rank, once every 2 seconds.
Harvest Wave becomes Draining Sweep — heals you for each enemy struck.
Positive hostile auto attacks while holding at least four Stolen Life restore 1 mana per rank, once every 2 seconds.
Vampiric Strike heals you for an additional 20% of its direct damage. Phantom Scythe retains its ranged delivery role.
Effective direct Transfusion healing on an ally below 50% pre-heal health grants you 2% damage reduction per rank for 4 seconds, once every 2 seconds.
Bone Aegis becomes Death's Embrace. Shields you. While Harvester is active, 50% of damage this shield actually absorbs is shared as healing among up to 5 injured allies within 200 units. Total healing is limited to 15% of your maximum health per rolling second.
Positive direct Vampiric Strike hits while holding at least six Stolen Life restore 2 health per rank, once every 2 seconds.
CAPSTONE — a 45s-cooldown drain: damage all nearby enemies and grant a heal-over-time to you and nearby allies. A supplement to the Stolen Life flood, not a replacement.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.