Gravecaller
A close-range terrain architect. Shape three owned spaces: an anchor, one pressure field and a defensive foothold. Grave Garden commits to longer terrain; Blighted Path moves with short, faster-paying corruption.
Talents
Positive ticks of your Creeping Grave Rot deal 1 additional death damage per rank, once every 2 seconds.
Positive direct spell hits seed one owned Creeping Grave Rot, once every 2 seconds.
Positive Corrupting Strikes against your corruption extend your Creeping Grave Rot by 1 second per rank, up to its normal lifetime, once every 2 seconds.
Grave Seed and Death’s Mark become a single Soul Anchor field. Your terrain mode determines duration, cost and pulse strength.
Your fields last 50% longer (up to 16 seconds), pulse at 80% strength and cost 20% more mana. Grave Seed is a placed anchor; hold your chosen area.
Your fields last half as long, pulse at 160% strength, cost 20% less mana and recover 25% faster. Grave Seed becomes Blighted Step, a lunge that plants a three-second field at your landing.
Positive ticks of your harmful auras restore 1 mana per rank, once every 2 seconds.
Grave Lunge becomes Blighted Path — lunge into the pack and leave a server-owned 6s corruption zone at your destination. Uses your pressure field slot; another field in that slot replaces it. Your terrain mode changes duration and pulse strength.
Harvest Wave becomes Soul Storm — plants a server-owned 6s death zone that rechecks, damages, and marks every foe inside each second. Uses your pressure field slot; another field in that slot replaces it. Your terrain mode changes duration and pulse strength.
Positive field pulses against four of your Creeping Grave Rot stacks deal 2 additional death damage per rank, once every 2 seconds.
Mass Corruption becomes Soul Storm: a single pressure field with 250-unit reach. Terrain modes apply to the combined ability.
Bone Aegis becomes Corruption Field — shield yourself and immediately plant an 8s damage field around your current position. Uses your refuge field slot; another field in that slot replaces it. Your terrain mode changes duration and pulse strength.
Taking positive damage while standing in your Corruption Field restores 1 health per rank, once every 2 seconds.
CAPSTONE — blast a nearby target, detonate its Creeping Grave Rot bank, and grow an 8s Garden that continually slows, rots, damages, and corrupts every foe crossing its boundary. Uses your pressure field slot; another field in that slot replaces it. Your terrain mode changes duration and pulse strength.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.