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Gravecaller

A deathcaster who rots the battlefield into a self-reinforcing garden — spells seed Creeping Grave Rot, the rot bleeds Soul back into you and bites harder against foes standing in your corruption zones, and your finishers detonate the whole stack at once.

Talents

Tier 10 pts
Withering Presence ●●●

Each tick of your Creeping Grave Rot festers deeper, dealing 1.5 bonus death damage per rank (plus spell power). Your rot rots harder the more you invest.

Gravecaller's Blight

Your spells seed corruption — each hit has a 20% chance to inflict Creeping Grave Rot, a stacking Intelligence-scaling decay (up to 5) that rots the battlefield into a garden of graves.

Tier 22 pts
Grave Focus ●●●

Every spell that lands tears a sliver of soul loose — a 12% chance per rank on hit to generate 1 Soul, feeding your Reaper Form.

Soul Anchor Mark

Death's Mark becomes Soul Anchor Mark — corrupts the ground at the target's position for 12s; foes inside are continually marked for death (take 15% increased death damage) and count as standing in your corruption.

Grants Soul Anchor Mark · Replaces Death's Mark
Tier 34 pts
Grave Attunement ●●

Your spreading rot feeds your reserves — each Creeping Grave Rot tick has a 50% chance per rank to restore 6 mana.

Blighted Path

Grave Lunge becomes Blighted Path — the ground at your destination festers as a corruption zone for 6s.

Grants Blighted Path · Replaces Grave Lunge
Tier 46 pts
Soul Storm

Harvest Wave becomes Soul Storm — leaves a persistent death zone at the impact area for 6s that damages and marks foes inside.

Grants Soul Storm · Replaces Harvest Wave
Tier 58 pts
Mass Corruption

Phantom Scythe becomes Mass Corruption — the impact area erupts into a corruption zone for 4s.

Grants Mass Corruption · Replaces Phantom Scythe
Corruption Field

Bone Aegis becomes Corruption Field — when the shield expires or breaks, it erupts in a pulse of corruption damage around you.

Grants Corruption Field · Replaces Bone Aegis
Tier 610 pts
Garden of Graves

CAPSTONE — blast a wide area with corruption: enemies caught are wrapped in Garden of Graves rot (a death DoT that also slows), and every stack of Creeping Grave Rot on them detonates at once.

Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.

Signature abilities