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Entropy

Retain an aging infection for focused pressure, or pass one bounded outbreak to a nearby foe. Entropy Cascade deliberately seeds secondary decay; Soul Collapse provides a deliberate climax.

Talents

Tier 10 pts
Creeping Plague ●●●

Successful direct hostile spell hits have a 12% chance per rank to add your Festering Plague stack, up to four, once every 1.5 seconds.

Blood Pact ●●●

Positive damage from your owned rot ticks restores 1 mana per rank, once every 2 seconds.

Tier 22 pts
Entropy Cascade

Necrotic Decay becomes Entropy Cascade: deliberately seed up to two secondary remnants, or one with Terminal Decay. Remnants cannot spread again.

Grants Entropy Cascade · Replaces Necrotic Decay
Pandemic

When your Festering Plague expires naturally or you kill its infected recipient, seed one other hostile within 250 units with an 8-second Transmitted Plague. This child cannot transfer again. Each event kind can trigger once per second.

Terminal Decay

Once your Festering Plague has lived for 4 seconds, successful direct Plague Bolts deal 4 + 10% spell power extra Shadow damage, once per second. Refresh preserves infection age. Soul Collapse preserves your plague and instead adds 20 + 40% spell power damage. Cascade seeds one secondary instead of two.

Tier 34 pts
Unnerving Terror

Dread becomes Unnerving Terror — a fear that leaves a lingering rot after the target breaks, adding one more disease to the pile.

Grants Unnerving Terror · Replaces Dread
Incubation ●●●

Successful direct Plague Bolts against your infection aged at least 4 seconds recover Soul Collapse by 0.5 seconds per rank, once every 2 seconds.

Tier 46 pts
Soul Harvest

Essence Siphon becomes Soul Harvest — an AoE drain channel that withers every foe around you, feeding the cascade.

Grants Soul Harvest · Replaces Essence Siphon
Rot Shelter ●●●

Successful direct Plague Bolts against your four-stack infection grant 2% damage reduction per rank for 4 seconds, once every 4 seconds.

Tier 58 pts
Wretched Pull

Grasp of the Grave becomes Wretched Pull — a damage-focused grasp that roots its victim for 3 seconds so your rots run their full course.

Lingering Ruin ●●●

Positive owned Collapsing Decay ticks add 2 Shadow damage per rank, once every 2 seconds.

Tier 610 pts
Soul Collapse

CAPSTONE — burst up to five nearby hostiles and apply Collapsing Decay. Neutral and Pandemic spend your Festering Plague for per-stack damage. Terminal Decay preserves it and instead adds a smaller focused burst.

Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.

Signature abilities

ReplacesBecomes
Grave BoltPlague Bolt