Spellblade
An elemental duelist whose permanently enchanted weapons reward melee contact. Fire reaches a foe immediately; frost controls nearby enemies and can provide a ward. Earned Surges offer free instant spells.
Talents
Your enchanted auto-attacks have a 4% chance per rank to prepare a free instant Fireball or Frostbolt. These Surges do not maintain your weapon enchantments.
Your damaging elemental spells deal 4% more damage per rank.
Casting Fireball or Frostbolt grants 4% attack speed per rank for 6 seconds, at most once per second.
While Frost-Imbued, direct melee hits slow their hostile target by 10% per rank for 2 seconds, at most once every 2 seconds.
Your attack speed is increased by 8%. Choose sustained offensive weapon pressure instead of Rime Guard wards.
Successful Frost Pulse grants a 12 + 30% Intelligence ward for 6 seconds, at most once every 6 seconds. Your Fireball and Fire Blast direct damage is reduced by 10%.
While Frost-Imbued, taking damage restores 2 health per rank, at most once every 2 seconds.
Fire Blast leaves a smoldering burn that stacks.
Lightning Jolt becomes a melee AoE arcane slash that interrupts enemy casts.
Ice Barrier becomes Frozen Armor: +20 armor and a retaliatory chill on attackers.
CAPSTONE: spin for 3 seconds, striking adjacent foes with fire and frost. Successful Tempest strikes prepare free instant Fireball and Frostbolt opportunities, at most once per second.
Successful melee auto-attacks reduce Blade Tempest cooldown by 0.25 seconds per rank, at most once every 2 seconds.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.