Arcanist
A robed artillery caster who turns the whole battlefield into a kill zone — bolts that cleave, storms of fire, and a sky-splitting meteor.
Talents
Your damaging spells deal 4% more damage per rank. Your primary spells are powerful without preparing another attack.
Successful direct Fireball-family hits grant 2% personal damage reduction per rank for 5 seconds.
Two spell critical strikes in a row set you ablaze: your next Pyroblast is INSTANT.
Frostbolt becomes a ground blizzard zone that chills everything inside.
Pyroblast takes 5 seconds and deals 40% more direct damage. Later Firestorm channels for 6 seconds with stronger ticks, and Cataclysm takes 4.5 seconds for 40% more damage. Siege area spells affect at most five targets.
Every second successful direct Pyroblast prepares an instant Pyroblast for 8 seconds at 50% direct damage. Keep casting while moving through earned opportunities; mana cost remains.
Successful direct Pyroblast restores 1 mana per rank, at most once per second.
Consuming Overcharged detonates your target's Burn — INT-scaling fire damage to enemies near the target, and Burn spreads to them.
Learn Eye of the Firestorm, a channeled storm of fire. Taking damage interrupts the channel.
Frost Pulse detonates twice, the second pulse at 60% damage.
CAPSTONE — call down a meteor: a long-cast, INT-scaled fire strike that stuns everything in the impact zone.
Successful direct Pyroblast reduces the shared Cataclysm cooldown by 0.5 seconds per rank, at most once per second.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.