Arcane Arts
An arcane medic who repurposes destruction as restoration — fire that seals wounds, frost that shields, and luminous butterflies that mend allies over time.
Talents
Your fire spells that strike an enemy gain an 8% chance per rank (up to 24%) to charge an Ember Reserve: your next Cauterize is instant, free, and off cooldown.
Landing Cauterize on an ally also detonates a cautery ember on the nearest enemy for INT-scaling fire damage — your healing bites back.
Your fire spells gain a 10% chance per rank (up to 20%) on hit to return mana to you — the flame you throw feeds your reserves same as it feeds your allies.
Ice Barrier becomes Frost Sheath — a castable absorb shield you can place on allies.
Your frost spells that strike an enemy gain a 12% chance per rank (up to 24%) to wrap your most wounded nearby ally in a Crystalline Ward.
Arcane Construct becomes a pure restoration zone — doubled mana regen and WIS-scaling healing.
Frost Pulse becomes Mana Nova — zero damage; heals allies and restores their mana.
Learn Arcane Butterfly — a luminous arcane heal-over-time that mends an ally over several seconds.
CAPSTONE — a flight of butterflies spreads your heal-over-time to multiple nearby allies and pulses an instant heal on cast.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.
Signature abilities
| Replaces | Becomes |
|---|---|
| Fire Blast | Cauterize |