Warden
Astral artillery that builds Eclipse with its lunar kit — Moonfire, Sunfire, Lunar Flare — then dumps an empowered instant Starfire the moment it erupts. Build with the moon, spend on Starfire. Wisdom reinforces Intellect.
Talents
Successful direct ability hits restore 1 resource per rank, once every 2 seconds. Effective direct heals also restore 1 resource per rank, once every 2 seconds.
Positive direct spell critical strikes call a small falling star for 3 Arcane damage per rank, at most once every second.
Casting Starfire while holding Eclipse Empowerment grants 2% damage reduction per rank for 4 seconds.
Moonfire becomes Lunar Flare, a stronger instant impact and persistent lunar burn.
Your lunar burns smoulder with astral power — each damage-over-time tick of your Moonfire, Sunfire, or Lunar Flare has a 15% chance per rank (up to 45%) to gather an extra stack of Eclipse. Your DoTs feed the meter.
Your lunar burn becomes Sunfire, spreading its persistent damage to nearby enemies. This replaces Moonfire or Lunar Flare.
Your damaging spells deal 3% more damage per rank. Starfire no longer shortens a separate lunar attack cooldown.
Positive direct Starfire hits against your own Moonfire or Lunar Flare add 2 Arcane damage per rank, once every 2 seconds.
CAPSTONE — tear the sky open above your target: an 8-second held channel of falling stars striking every second, plus an Overload burn whose ticks grow stronger the longer it burns. Taking any damage breaks the channel — the sky falls harder every second you stand unbroken.
Channel Starfall for 10 seconds while stationary. Starting with your own Eclipse Empowerment spends it to ignore one damaging hit; the next hit interrupts. Movement, hard crowd control and cancel still end the channel.
Channel three stronger Starfall pulses over 3 seconds, for less total damage than a complete neutral Starfall. You can move and take damage while channeling; hard crowd control and cancel still stop it. Costs 30 mana on the shared 30-second cooldown.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.