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Sentinel

A field-medic sharpshooter — you heal by landing shots. Medicated arrows mend every ally they strike, your wolf pulses restorative energy through the fight, and mastery means keeping every cooldown moving.

Talents

Tier 10 pts
Triage Shot

Mending Shot mends harder on allies below 35% health — the worst wounds get the strongest medicine.

Applies Triage Shot
Field Dressing ●●●

Quick Mend adds 3 healing per rank to the injured ally it effectively heals, once per second.

Tier 22 pts
Potent Mixture ●●●

Your Remedy ticks have an 8% chance per rank (up to 16%) to distill a Quick Mend Surge: your next Quick Mend is free.

Sedative Dart

Learn Sedative Dart — a tranquilizing dart that puts an enemy to sleep for 4s. Any damage wakes them.

Field Triage

Quick Mend deals 20% more healing. Choose stronger urgent single-target care instead of Broadheads spreading Remedy along the Mending Shot line.

Applies Field Triage
Broadheads

Each injured ally effectively healed along your Mending Shot line receives your Remedy. Favors preparing the group with aimed medicine.

Tier 34 pts
Loyal Medic ●●●

Your companion's Mending Presence reaches 15% further and pulses 20% stronger per rank.

Measured Supplies ●●●

A Mending Shot that effectively heals restores 2 energy per rank, once per second across its whole line.

Tier 46 pts
Rallying Mark

Mark Target becomes Rallying Mark — all allies deal 10% more damage to the marked enemy for 12s. You keep them standing, the pack kills for you.

Grants Rallying Mark · Replaces Mark Target
Tier 58 pts
Emergency Dose

When Quick Mend effectively heals an ally who was below 30% health, restores 20 energy and reduces Sedative Dart's remaining cooldown by 5 seconds. Triggers at most once every 2 seconds.

Tier 610 pts
Spirit of the Wild

CAPSTONE — commune with the wild: for 10s your companion's Mending Presence pulses every second over a wider reach, and Mending Shot is drawn in half the time.

Enduring Bond ●●●

Casting Mending Shot reduces Spirit of the Wild cooldown by 0.5 seconds per rank, once per second.

Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.

Signature abilities